Camino

Gare

Camino

Players race to complete at least one full circuit of a tactile board and then advance as far as possible. Movement is determined by rolls of a large wooden die with deep indentations, while collectible token pieces (caminis) are taken from recessed spaces on the board and spent for tactical effects. The components and board are designed for both sighted and visually impaired players: colored, tactile pieces fit securely in hollows and the die and track are easy to sense by touch. The game includes a variant and a bonus game, and features mechanics that can push players back with certain die results or opponent actions, creating opportunistic setbacks during the final stretch.

Giocatori
2–4 ideale in 4
Tempo di gioco
30 min
Età
6+
Strategia astrattaPosizionamento TessereLancio di dadi

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
5
Partite registrate
13
Giocatori
9m 15s
Partita media

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.