Panic Station

2011 · Fantascienza

Panic Station

Which teammates can be trusted during a mission to destroy a hidden alien parasite hive? Players control Androids and Troopers as they explore a hostile base, gather equipment, and search for the Hive. To win for the humans, a Trooper must reach the Hive and use three gas can cards to fuel a flamethrower. One player is secretly the Host, infecting teammates and recruiting allies while concealing their identity. Success depends on balancing cooperation with suspicion as parasites roam the base.

Giocatori
4–6 ideale in 6
Tempo di gioco
40 min
Età
10+
Complessità
2,3 / 5
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Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
25
Partite registrate
24
Giocatori
58m 30s
Partita media
7
Nelle ludoteche

6,0/10

da 8 recensioni Ludoya

  • Garfield7,0

    #22 Selling it because of better traitor games out there with much nicer board presence. Rules are totally fine? I don't know why people are complaining. Play it with the right people, otherwise it's very boring -> #rolePlaying Maybe it's very hard to win as humans? Maybe sell if "The Thing" is similar but much better. [c] Theme: :star::star::star::star::nostar: <!-- size 7]Intense --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]A little bit repetitive --> Interaction: :star::star::star::star::star: <!-- size 7]A lot of interaction --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::nostar::nostar: <!-- size 7]Card drawing --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Very little --> Components: :star::nostar::nostar::nostar::nostar: <!-- size 7]Quite boring components --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Rules quality: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]The more player the longer you wait --> Replay value: :star::star::star::star::nostar: <!-- size 7]Randomness --> [/c]

  • Mitchell C1,6

    What a mess. The only time we were actually felt panic was trying to read the rules. Those walls of text are terrifying. The mechanisms are way too clunky and get in the way of the sense of immersion. Don't even bother.

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.