Town Center

2012 · Economico

Town Center

Select city blocks to construct a town center, but available modules may not be enough to meet every plan. Over ten rounds, players gain two different-colored cubes through a non-random selection system and add them to personal city boards. Flats, shops, offices, generators, lifts, car parks, and civic buildings can be arranged and stacked into towers, with adjacent and vertically connected modules generating influence. Buildings may evolve into larger structures, while electricity must supply flats, shops, and lifts. Shops and car parks provide income when powered, and taller, larger cities score more points.

Giocatori
2–4 ideale in 3
Tempo di gioco
30 min
Età
12+
Complessità
2,9 / 5
da 38,99 €Costruzione di cittàStrategia astrattaMaggioranza/Influenza di area

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Prezzo più basso, ultimi 12 mesi38,99 € – 38,99 €

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
2
Partite registrate
5
Giocatori
45m
Partita media

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.