Web of Spies

2014 · Spie / agenti segreti

Web of Spies

Players run rival espionage agencies that send agents to locations around the globe, acquire assets, and eliminate opposing operatives. On each turn a hand of five cards serves multiple functions: spend cards to move spies, invest cards to acquire city-based assets that shape an agency’s capabilities, and play cards for sabotage or attack effects to manipulate opponents and resolve combat. The game emphasizes hand-management and tactical decision-making as players balance movement, resource development, targeted attacks, and timed use of special card effects until an agency is eliminated.

Giocatori
2–4 ideale in 4
Tempo di gioco
60 min
Età
14+
Complessità
1,9 / 5
Gestione della ManoFastidio all'avversarioSfidare la sorte

Sui tavoli di Ludoya

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8
Partite registrate
9
Giocatori
1h
Partita media
1
Nelle ludoteche

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.