
2001 · 戦闘
Homeworlds
Players command rival space-faring civilizations and maneuver colored pyramids that represent ships and homeworlds across a shared star map. The core play is an abstract, perfect-information strategy contest: players use pieces with color-coded powers (attack, movement, growth, transformation) to build fleets, move ships, and alter piece abilities with the goal of destroying the opponent’s homeworld before theirs is destroyed. Variants support two-player and multiplayer formats; the included components provide fixed powers and limited resources, so play focuses on tactical positioning, resource management, and foreseeing opponent responses rather than hidden roles or random chance.
- プレイ人数
- 2–6 ベスト2人
- プレイ時間
- 15–60分
- 対象年齢
- 10+
- 複雑さ
- 3.4 / 5
ゲームについて
- デザイン
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 46
- 記録されたプレイ
- 20
- プレイヤー
- 34m 17s
- 平均プレイ時間
- 5
- コレクション登録
- 4
- ウィッシュリスト登録
7.5/10
Ludoyaのレビュー2件より
This is such a wonderfully simple game (that I am really, really bad at). Unfortunately right now I can beat all of my children (my primary play partners) but lose quite a lot on BGA. The more I play on BGA the further ahead I get of my children. So either I need to find a good way of balancing the game with my kids, or I need to stop playing on BGA!
49回プレイ済み
andycted8.3 PnP and published edition. An elegant abstract that feels way more than an abstract
7回プレイ済み
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