
2008 · 経済
Mégawatts
Players compete to build an electric grid by connecting cities and supplying them with power. Each turn players bid in an open auction to buy power plants, then purchase the fuel (coal, oil, garbage, uranium) required to run their plants, and expand their network along marked routes to reach more cities. Newer, more efficient plants enter the market as old ones are bought, so plant purchases influence availability for all players. Map-specific rules and boards alter geography, resource availability and certain plant behaviors (for example, heavier use of renewable or hydro options on some maps). The game ends when a player’s network reaches a predetermined size; the winner is the player who powers the most cities.
- プレイ人数
- 2–6 ベスト4人
- プレイ時間
- 120分
- 対象年齢
- 14+
- 複雑さ
- 3 / 5
ゲームについて
- Publisher
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Ludoyaで見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 5
- 記録されたプレイ
- 1
- プレイヤー
- 2h 7m
- 平均プレイ時間
- 1
- コレクション登録
9.5/10
Ludoyaのレビュー1件より
Sup9.5 Sleeved
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。












