
2021 · 抽象戦略
Umbra Via
Players explore a ruined garden by drafting and bidding on path tiles to build a shared 4x4 grid. Each round four tiles are revealed; players secretly assign cubes from their bag to choices on a personal board, reveal, move cubes to the tiles, repeat a second secret placement, then the tile with the fewest cubes is placed first by the highest bidder. Tiles maintain orientation when placed and connect into paths across the grid. When a path becomes closed at all open ends, players score the path based on cubes placed on its tiles: the top contributor reclaims the most special “double-value” cubes to their bag, the runner-up reclaims fewer, and then the path’s tiles are discarded. The first player to retrieve all of their double-value cubes wins.
- プレイ人数
- 2–4 ベスト3人
- プレイ時間
- 30–45分
- 対象年齢
- 8+
- 複雑さ
- 2 / 5
ゲームについて
- デザイン
- Publisher
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 3
- 記録されたプレイ
- 7
- プレイヤー
- 1s
- 平均プレイ時間
- 3
- コレクション登録
- 1
- ウィッシュリスト登録
5.5/10
Ludoyaのレビュー1件より
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











