
2014 · 제1차 세계대전
1914: Glory's End / When Eagles Fight
Two separate campaigns cover the western and eastern European theaters of the opening years of World War I. The western-front game simulates August–October 1914 at corps scale on a 9.5-mile hex grid and three-day turns. Players maneuver, attack either as prepared or march combat, manage entrenchment and supply, employ strategic rail and sea movement, and use special units like heavy guns and elite brigades across scenarios ranging from short opening-week fights to a full 30-turn campaign. The eastern-front game uses larger 25-mile hexes and month-based turns at division-to-corps scale. It models Russian mobilization, Austrian operational constraints, German OberOst operations, attritional combat with potential breakthroughs, logistics and rail effects, and event-driven changes across 1914–1917 campaigns and alternate-history options.
- 인원
- 2
- 플레이 시간
- 180–240분
- 복잡성
- 2.6 / 5
게임 소개
- 디자인
- Publisher
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 2
- 기록된 플레이
- 2
- 플레이어
- 3
- 컬렉션 보유
5.0/10
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무료, 웹·Android·iOS 지원
Ludoya로 1914: Glory's End / When Eagles Fight 플레이하기
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.

