1914: Glory's End / When Eagles Fight

2014 · 제1차 세계대전

1914: Glory's End / When Eagles Fight

Two separate campaigns cover the western and eastern European theaters of the opening years of World War I. The western-front game simulates August–October 1914 at corps scale on a 9.5-mile hex grid and three-day turns. Players maneuver, attack either as prepared or march combat, manage entrenchment and supply, employ strategic rail and sea movement, and use special units like heavy guns and elite brigades across scenarios ranging from short opening-week fights to a full 30-turn campaign. The eastern-front game uses larger 25-mile hexes and month-based turns at division-to-corps scale. It models Russian mobilization, Austrian operational constraints, German OberOst operations, attritional combat with potential breakthroughs, logistics and rail effects, and event-driven changes across 1914–1917 campaigns and alternate-history options.

인원
2
플레이 시간
180–240분
복잡성
2.6 / 5
5 Ludoya 기준전쟁 게임시뮬레이션주사위 굴리기육각형 그리드

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2
기록된 플레이
2
플레이어
3
컬렉션 보유

5.0/10

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.