
2020 · 산업 / 제조
Dwergar
Players lead rival dwarf guilds working in a vast underground mine, harvesting stone, iron, gold, gems and a short-lived heat resource. On each turn players place workers into a shared system of slots and use a novel mining mechanism to gather resources, then spend those resources to fulfill architect orders represented by cards. Cards and completed actions score victory points over a fixed ten-round game; the highest-scoring guild wins. The rules are straightforward but the resource management and worker-placement choices create tactical depth and variable replay through event cards and multiple architect decks.
- 인원
- 2–4 최적 3명
- 플레이 시간
- 60–120분
- 연령
- 12+
- 복잡성
- 3.1 / 5
구매처
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Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 7
- 기록된 플레이
- 12
- 플레이어
- 1h 53m
- 평균 플레이 시간
- 5
- 컬렉션 보유
- 1
- 위시리스트 등록
7.5/10
Ludoya 리뷰 4개 기준
Garfield8.0 2 Very nice idea! Theme is strong. At the end it's a ressource collecting to buy VP cards game. But with very nice mechanics. I really enjoyed it. Unfortunately a little bit multiplayer solitaire. But seriously, who playtested this? No one thought "oh the stone icons looks pretty similar to the silver ones"? And unfortunately the playerboards are very thin. [c] Theme: ★★★★★ <!-- size 7]Moving up minerals, using ovens etc. --> Gameplay: ★★★★☆ <!-- size 7]Very good amount of choices --> Interaction: ★★☆☆☆ <!-- size 7]Not much --> Artwork: ★★★★☆ <!-- size 7]Very nice --> Luck: ★☆☆☆☆ <!-- size 7]Not much --> Strategy: ★★★☆☆ <!-- size 7]Gather resources, buy VP cards --> Components: ★★★★☆ <!-- size 7]Very nice except the player boards --> Play duration: ★★★★☆ <!-- size 7]Ok --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★☆☆ <!-- size 7]Ok --> Replay value: ★★☆☆☆ <!-- size 7]I think there are modules? --> [/c]
플레이 기록 없음
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.












