
2026 · 추상 전략
Himizu
Two elemental spirits—Fire and Water—compete over control of a forest clearing. Players take turns moving their spirit pieces across a shared board, allocating up to three movement points per turn among their pieces and triggering terrain effects as pieces depart squares (for example, flames leave burnt terrain behind). Each spirit also uses a unique set of four powers that cost spirit stones. Stones spent are passed to the opponent and count differently depending on ownership, so players weigh using powers against empowering the other side. Fire aims to create and hold 16 burning/charred terrain tiles; Water wins by removing all flame figures or by preventing Fire’s goal through play until the end of round 10.
- 인원
- 2
- 플레이 시간
- 20분
- 연령
- 10+
- 복잡성
- 2 / 5
게임 소개
- Publisher
Ludoya 테이블의 사진
Ludoya에서 모든 사진 보기Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 26
- 기록된 플레이
- 30
- 플레이어
- 15m 30s
- 평균 플레이 시간
- 10
- 컬렉션 보유
7.8/10
Ludoya 리뷰 3개 기준
Played the final prototype a couple of years ago and the feelings were amazing. Easy rules but deep strategy. The kind of abstract games I really enjoy. The assimetry between both players are really well balanced. Can't wait to see the final result and enjoy the game at home. EDIT: After playing the retail version, the game is still awesome. Well balanced asymetric game. One of my 2p exclusive games. Absolutely recommended.
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.

































