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Jarmo
A two-player abstract war-and-race game inspired by Tatarian tradition. Players command a group of archer pieces that move across a grid toward the opponent’s first row, capturing opposing archers by landing on their spaces. Captured archers are removed and capturing archers receive a persistent mark used by later rules. The game ends when a player advances all uncaptured archers into the opponent’s first row; players then total points and the higher score wins, ties are possible. Play emphasizes planning, observation and piece-management rather than simple forward shuffling.
- 인원
- 2
- 복잡성
- 2.8 / 5
구매처
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Ludoya에서 전체 통계 보기- 1
- 기록된 플레이
- 1
- 플레이어
- 2
- 컬렉션 보유
5.0/10
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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.














