On the Origin of Species

2019 · 동물

On the Origin of Species

플레이어들은 찰스 다윈과 함께 비글호를 타고 갈라파고스를 여행하며 서식지를 연구하고 종을 분류합니다. 각 턴에 플레이어는 연구 또는 발견 중 하나를 선택합니다. 연구를 선택하면 서로 다른 종 타일에 연구 토큰을 놓아 공기, 육지, 물 지식을 얻고, 발견을 선택하면 서식지 지식을 사용해 새로운 종 타일을 놓고 점수를 얻으며 진화, 인물, 물체 카드를 획득하고 비글호를 전진시킵니다. 비글호가 항해를 완료하면 게임이 끝납니다. 플레이어들은 최종 목표 카드에서 얻은 게임 종료 시 진화 점수를 누적 점수에 더합니다. 점수 트랙에서 가장 높은 점수를 얻은 플레이어가 승리합니다.

인원
2–4 최적 3명
플레이 시간
45–80분
연령
9+
복잡성
2.3 / 5
3.6 Ludoya 기준나폴레옹 이후패 관리타일 배치

게임 소개

출판사

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
53
기록된 플레이
61
플레이어
54m 16s
평균 플레이 시간
26
컬렉션 보유
4
위시리스트 등록

3.6/10

Ludoya 리뷰 14개 기준

  • Garfield2.0

    I didn't feel the theme. And I didn't like the mechanism placing cube for purchasing animal tiles. It happens a lot that others are purchasing the tile you wanted and then you have to rearrange your cubes. Too repetitive. [c] Theme: ★★☆☆☆ <!-- size 7]Very little --> Gameplay: ★★☆☆☆ <!-- size 7]Too repetitive --> Interaction: ★★★☆☆ <!-- size 7]Race for the animal tiles --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★☆☆ <!-- size 7]Random cards --> Strategy: ★☆☆☆☆ <!-- size 7]Very little --> Components: ★★★☆☆ <!-- size 7]Ok, nothing special --> Play duration: ★★★★☆ <!-- size 7]Good --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy (15min) --> Rules quality: <!-- size 7]not read --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★★☆☆☆ <!-- size 7]Random animal tiles --> [/c]

  • Evan2.5

    In this game either you place a cube onto two tiles in the grid, or you pull cubes from tiles in the grid, treating those tiles as if they were the resources according to what is printed on the tile, to buy a new tile and add it to the grid. This act additionally scores you some points and draws you some special cards. Rather than simply adding a new tile, you can replace an existing one with the higher level, then claim the lower level one into your own personal score pile, where depending on the game mode you are playing, it can be work some significant points. The tricky part of the game, the part that's really interesting, is that for the most part, resource cubes used to pay for tiles, need to come from tiles on or around the space you are putting the new tile into. This puzzle of deciding what tile to buy and where to save your resources up makes for a game with some real potential. Unfortunately, the potential never comes to fruition. The game is full of powerful one time use cards that swing and warp the game state. The cards aren't evenly useful, some of the cards are drafted from a faceup display, but others are pulled from facedown piles. In a game that is asking you to plan ahead your turns by carefully watching where your opponent's resources are being placed, to the degree that is needed here, you don't want someone to swing in with secret resources from their hand that you couldn't plan or account for. With a little more work, this game could have been something special, so it's a pity that it wound up angling too far to the lighter end of things. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★☆☆☆☆ Raw enjoyment

리뷰 읽고 평가하기

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.