
2005 · 추상 전략
PÜNCT
Place and move geometric pieces to build an unbroken path between opposite edges of the board. On a turn, a player either introduces a new piece onto the board or shifts an existing piece, using placement and movement to extend connections and block the opponent. Capturing is achieved by covering an opponent’s piece to remove it from play. The game emphasizes spatial planning and chain creation as players race to complete a continuous link between their target sides.
- 인원
- 2
- 플레이 시간
- 30분
- 연령
- 10+
- 복잡성
- 2.7 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 13
- 기록된 플레이
- 11
- 플레이어
- 15m
- 평균 플레이 시간
- 13
- 컬렉션 보유
- 2
- 위시리스트 등록
5.4/10
Ludoya 리뷰 4개 기준
Tom4.1 Another forward planning abstract strategy game. It's easier than Zertz, but has a dorky name. The pieces don't fit into each other as well as they should.
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.




















