Sun Tzu

2005 · 전쟁 게임

Sun Tzu

Two opposing commanders contest provinces across ancient China by assigning cards to locations each turn and revealing them one province at a time. Players add or remove armies based on higher-valued cards and special single-use effects, timing key cards to gain local advantage. A central scoring marker shifts like a tug-of-war as provinces are resolved; moving it to the far end or surviving nine rounds ends the campaign. Thematic events and card management shape strategic deployment rather than direct combat, emphasizing timing, bluffing, and incremental territorial control.

인원
2
플레이 시간
30분
연령
10+
복잡성
2.1 / 5
7.5 Ludoya 기준고대지역 이동영역 과반/영향력가변 세팅

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
3
기록된 플레이
5
플레이어
25m
평균 플레이 시간
7
컬렉션 보유
2
위시리스트 등록

7.5/10

Ludoya 리뷰 3개 기준

  • Tom7.5

    A highly recommended area control game for two folk, with a lot of outguessing the opponent. Fast and fun, with some "meat" included. See my review for more details...

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.