Alcazar

2009 · Economisch

Alcazar

Players build castles and villas, with larger buildings housing more people and becoming more valuable. Expanding structures requires space, however, and an opponent’s larger building can absorb a smaller one. Landlords lose their homes and furnishings unless they sell at the right moment to gain hidden silver. The game ends with players comparing the size of their buildings and the money they have collected.

Spelers
2–5 best met 4
Speeltijd
60 min
Leeftijd
10+
Complexiteit
2,8 / 5
MiddeleeuwsStedenbouwAandelenbezit

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