Alhambra: Family Box

2011 · Stedenbouw

Alhambra: Family Box

Players collect currency and purchase building tiles to add to a shared grid representing their Alhambra complex. On a turn a player may take money from the market, buy a building from the open market, or play reserved tiles into their layout; paying the exact price grants an extra turn. Scoring occurs several times for having the majority in each of six building types and for the longest contiguous exterior wall; the game ends when the building market cannot be refilled and final scoring determines the winner. This edition includes an expansion that adds optional modules—an out-of-turn purchase mechanic paid by exact change, limited free hut tiles that score only when adjacent to like-colored buildings, a currency-exchange option for mixing money to buy tiles, and bonus cards that count as extra buildings when matched. It also contains a standalone advanced variant with double-sided tiles and new building types whose values are set during play.

Spelers
2–6 best met 3
Speeltijd
45 min
Leeftijd
8+
Complexiteit
2 / 5
5,6 op LudoyaOpen selectieTegelplaatsingHandbeheer

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13
Vastgelegde speelsessies
16
Spelers
52m 20s
Gemiddeld potje
7
In collecties

5,6/10

uit 3 Ludoya-recensies

  • David Arribas4,6

    Típico Spiel des Jahres que tenemos para jugar con no jugones. Alhambra está bien y es muy entretenido, muy fácil de jugar y agradable. Granada es similar, pero no me gusta como se puntúa y me parece mucho mejor Alhambra.

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