Calaboose

2005 · Kaartspel

Calaboose

Players take the roles of sheriffs in the Old West, capturing outlaws and building face-up jails. Each jail holds up to five outlaws, whose strength and value affect how they can be placed and defended. On a turn, a player adds an outlaw to an empty space in their own jail or replaces a weaker outlaw in another player's jail. A targeted player can eliminate the attacker with one of their own outlaws, sending that defender to another jail and potentially starting a chain reaction. Sets of matching outlaws score more than individual cards, while higher-value outlaws are generally weaker, requiring players to balance risk and reward as the jails develop.

Spelers
2–5 best met 5
Speeltijd
30 min
Leeftijd
12+
Complexiteit
1,1 / 5
4,6 op LudoyaPartyspelHet Wilde WestenHandbeheerSimulatieSetverzameling

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4,6/10

uit 1 Ludoya-recensie

  • Tom4,6

    **[Dice Tower Reviews: Calaboose](http://www.boardgamegeek.com/thread/64944/review-calaboose)**

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