Castle Panic

2009 · Gevecht

Castle Panic

Players cooperate to defend a central castle from waves of monsters emerging from the surrounding forest. On each turn they draw and play cards to attack or move monsters, trade resources, and repair or reinforce castle walls and towers. The game uses light tactical decision-making and shared strategy as the group balances collective survival with individual scoring; the group either holds the castle or loses together, while the player with the most victory points is named the Master Slayer.

Spelers
1–6 best met 4
Speeltijd
30–60 min
Leeftijd
8+
Complexiteit
1,7 / 5
6,4 op Ludoyavanaf € 23,95MiddeleeuwsFantasieCampagne / op gevechtskaarten gebaseerdCoöperatief spelSolo / Solitair spel

Aan de tafels van Ludoya

Alle statistieken in Ludoya
182
Vastgelegde speelsessies
143
Spelers
1h
Gemiddeld potje
60
In collecties
5
Op verlanglijsten

6,4/10

uit 22 Ludoya-recensies

  • Nick Smith5,0

    Very simple game play, easy to get to the table and play when you don't have the energy for anything too heady. The coop also means there's no grumpiness from tired, cranky players losing to tired, cranky winners.

    4 keer gespeeld

  • AtomicFenix6,0

    Coop

    Eerste indrukken · 1 speelsessie

  • Ivan Madd5,0

    Extremely light cooperative game. If pandemic wasn't such a good gateway to coops, I might be more favorable towards this, but instead this seems too simple even for a gateway game.

    Geen speelsessies geregistreerd

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