Cóatl

2020 · Puzzel

Cóatl

Players compete to earn prestige by building ornate feathered-serpent sculptures for an imminent Aztec High Priest election. On each turn, a player either drafts colorful plastic tiles from a central board to their personal workspace or assembles a serpent by adding head, tail, and body segments to meet the requirements on objective cards. Completed serpents score points based on fulfilled objectives and construction choices. The game ends when a player finishes their third serpent; the highest total score across objectives and completed sculptures determines the new High Priest.

Spelers
1–4 best met 3
Speeltijd
30–60 min
Leeftijd
10+
Complexiteit
2 / 5
5,2 op Ludoyavanaf € 13,75Abstracte strategieSetverzamelingOpen selectieHandbeheer

Aan de tafels van Ludoya

Alle statistieken in Ludoya
103
Vastgelegde speelsessies
156
Spelers
44m 4s
Gemiddeld potje
69
In collecties
7
Op verlanglijsten

5,2/10

uit 28 Ludoya-recensies

  • Ed Gorende6,5

    12€

  • Garfield2,0

    Nice idea, but too much luck involved. Maybe a mission card is turned over that you can use right away or not... I don't like that you always have to scan your coatls and the revealed cards to see if they match, over and over again. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★☆☆☆ <!-- size 7]Not much you can do --> Interaction: ★☆☆☆☆ <!-- size 7]Not really --> Artwork: ★★★★☆ <!-- size 7]Nice drawings --> Luck: ★★★★☆ <!-- size 7]Random mission cards revealed --> Strategy: ★★☆☆☆ <!-- size 7]Obvious one --> Components: ★★★★☆ <!-- size 7]Very nice --> Play duration: ★★★☆☆ <!-- size 7]Could be shorter --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: ★★★★☆ <!-- size 7]Not much to setup --> No downtime: ★★★☆☆ <!-- size 7]Ok --> Replay value: ★★☆☆☆ <!-- size 7]Not much variety --> [/c]

  • Sievi5,5

    Оценка 6 - 0,5 за скучность и однообразность игрового процесса.

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