Dogs of War

2014 · Abstracte strategie

Dogs of War

Players act as mercenary leaders in a fractured, steampunk-influenced renaissance realm, hiring captains and sending soldier companies to fight on behalf of six rival noble Houses. Gameplay unfolds over three rounds of shifting allegiances as players place units, contest battle outcomes, and acquire new armies, tactics, and gold. Influence with victorious Houses increases their value, while successful combats and bounties yield immediate rewards. Multiple paths to victory coexist: accumulate influence with prominent Houses, win key battles to deny opponents, or amass wealth and trophies to outscore rivals by the end of the conflict.

Spelers
3–5 best met 5
Speeltijd
75 min
Leeftijd
14+
Complexiteit
2,6 / 5
7,3 op Ludoyavanaf € 48,30FantasieOorlogsspelHandbeheerGebiedsmeerderheid / InvloedVariabele spelerskrachten

Aan de tafels van Ludoya

Alle statistieken in Ludoya
168
Vastgelegde speelsessies
337
Spelers
1h 56m
Gemiddeld potje
51
In collecties
21
Op verlanglijsten
1
Voorbesteld

7,3/10

uit 40 Ludoya-recensies

  • Garfield2,0

    Rich get richer. Too much luck involved with the "tactical cards". Try the tactic "buy cheapest mercenaries, collect shields and victory points, but ignore completely the fighting". Ugly theme.

    Geen speelsessies geregistreerd

  • Benjamín Amorín8,0

    Very cool and unique game. In love with Paolo Mori. Majorities, treachery, interaction, really cool components, long term strategy... enjoyed!

    Geen speelsessies geregistreerd

Lees de recensies en beoordeel het

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.