Four Gardens

2020 · Mythologie

Four Gardens

Players compete to build the most valued gardens around a central, rotating pagoda by collecting resources and completing layered landscape cards. On a turn, the pagoda is turned to reveal resource outcomes, which players use to satisfy groundwork cards and convert them into landscape cards. Laying landscape cards in the correct sequence forms panoramas that score points, and each of four gods tracks goodwill toward players based on completed cards and finished sets. The game focuses on hand management, resource allocation, and spatial sequencing as players balance short-term card completion with assembling multi-card panoramas for endgame scoring.

Spelers
2–4 best met 2
Speeltijd
45 min
Leeftijd
10+
Complexiteit
2,3 / 5
5,8 op Ludoyavanaf € 34,90MilieuContractenSetverzamelingHandbeheer

Aan de tafels van Ludoya

Alle statistieken in Ludoya
60
Vastgelegde speelsessies
97
Spelers
1h 6m
Gemiddeld potje
38
In collecties
7
Op verlanglijsten

5,8/10

uit 15 Ludoya-recensies

  • Plezier6,0
  • Interactie7,0
  • Herspeelbaarheid6,0
  • Originaliteit7,0
  • Uiterlijk9,0
  • Toegankelijkheid10,0
  • Garfield3,0

    Collect ressources to buy/collect paintings [c] Theme: ★★★☆☆ <!-- size 7]Sosolala --> Gameplay: ★★★☆☆ <!-- size 7]The tower is fun, but not for a long time --> Interaction: ★☆☆☆☆ <!-- size 7]No --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★★☆ <!-- size 7]Does the right painting get revealed that I need? --> Strategy: ★★☆☆☆ <!-- size 7]Obvious ones --> Components: ★★★★☆ <!-- size 7]Very good --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★☆☆☆☆ <!-- size 7]Not much I can think of, always the same? --> [/c]

  • Toni Cutillas7,3

    - Base -

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