Mensch ärgere Dich nicht

1910

Mensch ärgere Dich nicht

Move the pieces around the board and get them to the four home spaces before they are captured. Roll one die to move, rolling again after a 6. A 6 is required to bring a waiting piece into play, and pieces on the entry space must be moved out when possible. Captures have no bonus, and no spaces are safe from capture.

Spelers
2–6 best met 4
Speeltijd
45–60 min
Leeftijd
6+
Complexiteit
1 / 5
2,7 op LudoyaBeweging op spoorStatische vangstRace

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4
In collecties

2,7/10

uit 2 Ludoya-recensies

  • Chipsmith2,5

    I have fond memories of playing this game at my Grandpa's house as a child. Not sure where he got this game from, but it's the German edition from the 50s or 60s. I remember it played a lot like Parcheesi but with tighter rules and no safe spaces.. so y'know it was fun to send my sister packing as she was just about to get a piece home. :-) Probably not something I'd play as an adult though.

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