Quartex

2012 · Puzzel

Quartex

Players build an expanding field of tiles, placing each tile next to those already in play. Each corner shows one-quarter of a symbol, and all adjacent corners must match. Completing a four-part symbol earns a point token of its color. Players draw a replacement tile after each turn. When the tile supply is exhausted or no further tile can be placed, players score their tokens. Each token is worth points equal to the number of unclaimed tokens of that color, so claiming too many of one color can reduce its value.

Spelers
2–5 best met 2
Speeltijd
30 min
Leeftijd
8+
Complexiteit
1 / 5
6 op LudoyaAbstracte strategieTegelplaatsingPatroonopbouw

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3
Vastgelegde speelsessies
5
Spelers
34m
Gemiddeld potje
2
In collecties

6,0/10

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