Rallyman

2009 · Sport

Rallyman

Players build a rally circuit by connecting 1–4 double-sided boards to create asphalt or snow layouts. Each turn, players allocate and roll a hand of movement dice representing different speeds and limited “gas” dice; each pip rolled moves the car one space and each die is used once per turn. Turns end by drawing a time card based on the speed started, with higher speeds yielding faster base times but exposing the car to greater risk. Rolling hazard results accumulates danger; the third hazard on a move can spin the car off the track, incurring heavy time penalties and possible vehicle damage depending on terrain. Players manage risk, tire wear and speed to shave seconds; rounds add to a cumulative time, and the lowest total time wins.

Spelers
1–4 best met 3
Speeltijd
45 min
Leeftijd
9+
Complexiteit
2,2 / 5
6,9 op Ludoyavanaf € 24,98RacenDobbelstenen gooienWaag het eropSimulatie

Aan de tafels van Ludoya

Alle statistieken in Ludoya
47
Vastgelegde speelsessies
34
Spelers
1h 3m
Gemiddeld potje
11
In collecties

6,9/10

uit 12 Ludoya-recensies

  • SrCornelius9,0

    Local

  • kesulin5,0

    Partidas por E-mail. Juego multi-solitario. Si bien se respira un ambiente de rally el juego se vuelve repetitivo. Adolece de poca estrategia.

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