Rialto

2013 · Renaissance

Rialto

Players compete to score the most victory points by placing council members, building bridges and gondolas, and acquiring buildings across six Venetian districts. Each round players draft a set of cards, play them across six character phases to take actions (gain gold, place councilors, claim buildings, advance on the Doge track, etc.), and then activate building abilities by paying gold. Playing the most cards of a character in its sub-phase grants a free bonus action; ties are broken by position on the Doge track. District values change as bridges and gondolas are placed, and final majority control of each district awards endgame points based on those values.

Spelers
2–5 best met 4
Speeltijd
45 min
Leeftijd
10+
Complexiteit
2,6 / 5
6,9 op LudoyaPolitiekOpen selectieGebiedsmeerderheid / InvloedVeiling / Bieden

Over het spel

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Alle foto's in Ludoya
  • Rialto op tafel, foto van Tazmanian

Waar te koop

Winkelprijzen en tweedehands exemplaren, elke dag gecontroleerd.

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Aan de tafels van Ludoya

Alle statistieken in Ludoya
74
Vastgelegde speelsessies
97
Spelers
1h 19m
Gemiddeld potje
37
In collecties
2
Op verlanglijsten

6,9/10

uit 23 Ludoya-recensies

  • Mestremuten5,0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

    Eerste indrukken · 1 speelsessie

  • Benjamín Amorín6,0

    Simple Eurogame. Some people say that's not the best Feld. It's really abstract and cold, but has interesting majority mechanics combined with area control. By the way it doesn't shines much for me.

    Geen speelsessies geregistreerd

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