Schmetterling

1974 · Kinderspel

Schmetterling

Players build a shared arrangement of flower tiles, matching adjacent halves by color. Each tile shows two flower parts with values from 0 to 4. Completing a flower earns a butterfly tile and allows the player to mark it with one of their tokens. When a player places all four tokens, tile placement ends. Players add the values on their completed flowers and score the points shown on matching butterfly tiles. The player with the highest score wins.

Spelers
2–4 best met 1
Speeltijd
30 min
Leeftijd
10+
Complexiteit
1 / 5
DierenWiskundePatroonherkenningTegelplaatsingPatroonopbouw

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