Op jacht naar Hubi

2011 · Deductie

Op jacht naar Hubi

Players work together as a team of hares and mice exploring a haunted square house built on a 4x4 grid. In the first phase, the group uses an electronic “compass” device to reveal wall types in chosen directions and constructs a 3D labyrinth of walls that can be passable by all, passable only by mice, passable only by hares, or completely blocked. The objective in this phase is to locate paired “magic doors” that require an animal on each side to open. After the magic doors are found, an electronic ghost appears and the device issues hints; players use deduction and cooperative movement to pinpoint the ghost’s location and chase it out of the house. Three difficulty levels adjust hint detail and, at the hardest level, impose a move-based timer.

Spelers
2–4 best met 4
Speeltijd
20 min
Leeftijd
5+
Complexiteit
1,3 / 5
KinderspelElektronischCoöperatief spelModulair bord

Over het spel

Illustraties
Publisher

Aan de tafels van Ludoya

Alle statistieken in Ludoya
31
Vastgelegde speelsessies
9
Spelers
13m
Gemiddeld potje
5
In collecties

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.