Siena

2005 · Economisch

Siena

Players begin as peasants, sowing fields and selling crops along medieval trade routes to earn florins. As play progresses, they shift into merchants trading cloth and spices across Tuscany, then into bankers who invest in artists, public works and other ventures to gain influence. Actions include moving around the town, managing money, choosing investments and competing for votes to secure a seat on the ruling council. Interaction comes from market competition and local events that can cost or gain resources, with victory determined by wealth and political support.

Spelers
2–5 best met 5
Speeltijd
90 min
Leeftijd
12+
Complexiteit
3,3 / 5
3,7 op LudoyaMiddeleeuwsLandbouwHandbeheerRondelVeiling / Bieden

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Alle statistieken in Ludoya
1
Vastgelegde speelsessies
1
Spelers
2
In collecties
1
Op verlanglijsten

3,7/10

uit 2 Ludoya-recensies

  • Tom3,5

    **[Dice Tower Reviews: Siena](http://boardgamegeek.com/thread/89911/review-siena)**

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