Vampyrjakten

2014 · Kinderspel

Vampyrjakten

Players sneak into Count Dracula’s castle and search for a torch and a key to escape while avoiding being bitten. Each player rolls and moves their piece, then Count Dracula moves toward the other players. A player reached by Dracula is bitten, becomes a vampire, and begins hunting the remaining players. The game ends when a player escapes first or the last human player is bitten.

Spelers
2–6 best met 4
Leeftijd
5+
Complexiteit
1,3 / 5
HorrorGooien / draaien en verplaatsen

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