Otys

2017 · Science fiction

Otys

Players command a colony's team of divers who descend into submerged ruins to recover materials and artifacts for contracts and objectives. Each player manages a stacked diver queue with depth positions and limited oxygen: choosing a depth activates a shared action, then the diver at that depth performs a personal retrieval before surfacing and pushing the others deeper. Recovered items accumulate by depth on a player board and are combined to fulfill shared or personal objectives for reputation points. Players can develop their meter to cycle gauges faster, creating more action options and optimizing the timing and depths of their divers.

Spillere
1–4 best 3
Spilletid
60 min
Alder
14+
Kompleksitet
2,9 / 5
6,1 på LudoyaSettsamlingHandlingskøKontrakter

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All statistikk i Ludoya
37
Registrerte spilløkter
71
Spillere
1h 4m
Gjennomsnittlig spilletid
27
I samlinger
2
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6,1/10

fra 22 anmeldelser på Ludoya

  • Garfield4,0

    #ActionProgramming Not thematic. No interaction except the spy action. Missions can be accomplished right before your turn and then you're stucked. And if you're lucky you draw a mission that you already can fulfil. [c] Theme: ★☆☆☆☆ <!-- size 7]Very little. --> Gameplay: ★★☆☆☆ <!-- size 7]Programming your action, not more --> Interaction: ★☆☆☆☆ <!-- size 7]Almost no interaction --> Artwork: ★★★★☆ <!-- size 7]Very nice artwork --> Luck: ★★☆☆☆ <!-- size 7]Mission drawing luck --> Strategy: ★★★★☆ <!-- size 7]Programming your action, you should know what you are doing... --> Components: ★★★★☆ <!-- size 7]Nice solid components, very good board --> Play duration: ★★★☆☆ <!-- size 7]Good --> Easy to teach: ★★☆☆☆ <!-- size 7]It takes its time... --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★☆☆☆ <!-- size 7]Can be played fast, but depends on the players --> Replay value: ★☆☆☆☆ <!-- size 7]Nothing changes --> [/c]

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  • Mestremuten4,0

    Rating: 2/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

    Førsteinntrykk · 1 spilløkt

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