Toy Battle

2025 · Krigsspill

Toy Battle

Players command armies of toy troops across land, sea, air and space to seize territory and enemy headquarters. On a turn a player either draws two troop cards or places a troop from hand onto a base and resolves its effect. Troops may be placed on empty bases, bases already held, enemy bases with a lower-valued troop, or directly onto the opponent’s headquarters, but only on locations connected by a continuous path of bases occupied by the player. Surrounding regions grants medals; the game ends when a headquarters is occupied or the required medal total is reached, with medals determining the winner if play becomes impossible.

Spillere
2
Spilletid
15 min
Alder
8+
Kompleksitet
1,5 / 5
7,9 på Ludoyafra 236,73 krKontrollsoneOmrådeflertall / innflytelseFlere kart

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7,9/10

fra 73 anmeldelser på Ludoya

  • Mohasz8,0

    A very generous package, an almost perfect 2-player filler. The artwork could be more original, but other than that, there’s not much to hold against this delightful game!

    Har spilt det 33 ganger

  • Nina7,8

    Divertimento 4/5 · Interazione 5/5 · Attrattiva 3/5 · Originalità 3/5 · Rigiocabilità 4/5 · Accessibilità 5/5

    Har spilt det 16 ganger

  • Toni Cutillas8,0

    - Base -

    Har spilt det 10 ganger

Les anmeldelsene og gi det en vurdering

Regelspørsmål

Besvart fra regelboka av Ludoyas regelassistent.

Do I have to draw 2 Troops every turn, or can I draw and place on the same turn?

On your turn you must choose one of the two actions: Draw 2 Troops or Place 1 Troop — you cannot do both in the same turn. Your rack holds up to 8 Troops (you may draw only 1 if the reserve or space is limited). (p3)

Can I place a Troop on a space already occupied by another Troop?

Yes — you may place on an empty base, a base you occupy, a base occupied by an enemy Troop with strictly lower strength, or on your opponent’s H.Q.; when placing on an occupied base you stack your Troop on top and only the top (visible) Troop occupies the base. (p4)

Is my H.Q. considered a base for placement or connection purposes?

No — the H.Q. is not a base: you can never place a Troop on your own H.Q., though you may place on an opponent’s H.Q. to capture it. (p3, p4)

What does “connected to your H.Q.” mean — do empty or enemy-occupied bases block placement?

You must place a Troop on a slot that is connected to your H.Q. by a continuous path of bases you occupy; empty bases or bases occupied by enemy Troops break that connection and prevent placement beyond them. (p4)

How do I take Medals for controlling a region, and can I lose them later?

As soon as you occupy all bases surrounding a region you immediately take all Medals in its center and place them next to your rack to keep until the end of the game, even if you later lose control; taking already-taken Medals yields nothing. (p5)

Does placing a Troop on an enemy H.Q. immediately win the game, and how do Medals or exhaustion end the game?

Yes — placing a Troop on an enemy H.Q. immediately wins the game; alternatively, gaining the number of Medals shown on the Terrain’s objective also immediately wins. If a player cannot draw or place a Troop the game ends and the player with more Medals wins, with the player who ended the game losing ties. (p6)

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