Zaginiona wyspa Arnak

2020 · Gra karciana

Zaginiona wyspa Arnak

Players lead expeditions on an uninhabited island, sending teams to uncover traces of a lost civilization, recover artifacts, and confront guardians. The game combines deck-building and worker placement: cards can be played for effects or to place workers, and exploring the map unlocks new action spaces and benefits. Resource management matters because some actions cost resources rather than workers, and players take one action per turn, competing for limited spaces and opportunities. Small personal decks, evolving board options, and varied artifacts and equipment create tactical decisions and different strategic paths each play.

Gracze
1–4 najlepiej w 3
Czas gry
30–120 min
Wiek
12+
Złożoność
2,9 / 5
7,6 w Ludoyaod 13,05 złEksploracjaPrzygodaOtwarte draftowanieGra solo / gra solitarnaUmieszczanie pracowników

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Przy stołach Ludoya

Pełne statystyki w Ludoya
3987
Zapisane rozgrywki
2196
Gracze
1h 32m
Średnia rozgrywka
709
W kolekcjach
74
Na listach życzeń

7,6/10

z 315 recenzji w Ludoya

  • Zabawa8,7
  • Interakcja6,7
  • Regrywalność8,6
  • Oryginalność8,5
  • Wygląd8,7
  • Dostępność7,4
  • Jan Solo8,2

    Juego de gestión de mano, colocación de trabajadores y muchos combos. Explorar la isla, conseguir objetos y luchar contra las bestias. Turnos ligeros al inicio y muchos combos al final. Un juego entre familiar y euro con una temática brutal. Impro-Reseña⇒ https://youtu.be/EGrc-KCXlFw

  • Daniel García Cruz7,0

    Juego precioso pero nada temático. Euro puro y duro de conseguir lo que te piden los glifos para ir subiendo en el track.

  • Balleflass4,0

    Some interestning deck building, but is a typical game that rewards points for everything (point salad). Not my style of game, but I can see why people love it.

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Pytania o zasady

Odpowiedzi z instrukcji od asystenta zasad Ludoya.

If a card shows a travel (boot/ship/etc.) icon, can I play it for its effect and still use the travel value on the same turn?

No — a card can be used either for its travel value or for its effect, but not both; choose one when you use the card. (Rulebook, p.8; p.13)

When I discover a new site and a guardian is placed, does the guardian affect me immediately or do I get stuck/get Fear right away?

The guardian has no immediate effect when placed; however, at the end of the round you gain a Fear card for each archaeologist you take back from a site that still has a guardian on it. You can overcome the guardian later as a main action to avoid that Fear and gain its boon. (Rulebook, p.10–11; p.17)

A cost asks for two icons (e.g., ship+boot) — can I pay that with two separate cards or with one card that shows two icons?

You can cover a two‑icon cost using travel values from two sources (two separate cards) or with a single card that itself provides both icons; a card that provides extra icons can also overpay a one‑icon cost but the extra icon is wasted. (Rulebook, p.9)

How do assistants work — do they refresh automatically and can I use an assistant again immediately after upgrading it?

Assistants are exhausted when used and normally refresh (become available) at the end of the round, but when you upgrade an assistant to gold you flip it and it is refreshed immediately, allowing an immediate reuse. (Rulebook, p.16)

If I choose to pass, do I immediately take back my archaeologists and receive Fear from guardians, and can I still play free actions?

Passing is your main action and you should use any free actions you still want before you pass, but you do not take back archaeologists or resolve guardian Fear until the end‑of‑round setup when all players have passed; archaeologists are returned simultaneously then and each return from a guarded site gives a Fear card. (Rulebook, p.17)

If I buy an artifact from the card row, can I use its effect right away even though artifacts have a play‑cost when played from hand?

Yes — when you buy an artifact you move it to your play area and may immediately resolve its effect while ignoring the artifact’s normal play‑cost in the corner; playing that same artifact later from your hand would require paying its play‑cost. (Rulebook, p.12; p.13)

Otwiera asystenta zasad Ludoya, który czyta instrukcję tej gry.

Arkusze wyników i pomoce do gry

  • Hoja de Puntuación y roles
  • ES ✶ Las Ruinas Perdidas de Arnak (+exp.)
  • Pontozólap
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