City of Horror

2012 · Förhandling

City of Horror

A zombie horde overruns a changing city map and players try to keep their group alive while resources and safe locations run out. Each player controls multiple characters with unique abilities, moves them to limited-capacity locations, barricades sites, scavenges items and weapons, and manages antidotes and other supplies. When crises occur — such as breaches or attacks — players use negotiation and voting to decide outcomes, often forcing sacrifices. Action cards and map setup vary each game, and victory points come from surviving characters and collected stuff as the city collapses.

Spelare
3–6 bäst 6
Speltid
90 min
Ålder
13+
Komplexitet
2,4 / 5
4,8 på LudoyaZombierSkräckOmrådesrörelseOmröstningFörhandling

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75
Registrerade spelomgångar
82
Spelare
1h 39m
Genomsnittlig speltid
30
I samlingar
8
På önskelistor

4,8/10

från 24 recensioner på Ludoya

  • Garfield2,0

    41 A game about negotiating with random cards. It's a little bit boring. Especially if you play with a player that takes ages to play. So play this only with guys that likes the theme and making jokes about the situation etc. Otherwise it's dry and not very funny if someone turns the game in a pseudo-strategic game. I didn't feel like we are in a zombie apocalypse and we have to hide and survive. Too much randomness with the cards. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★☆☆☆ <!-- size 7]Too repetetive --> Interaction: ★★★★★ <!-- size 7]Negotiating all the time --> Artwork: ★★★★☆ <!-- size 7]Very nice --> Luck: ★★★★☆ <!-- size 7]Random cards --> Strategy: ★★☆☆☆ <!-- size 7]Not much you can do --> Components: ★★☆☆☆ <!-- size 7]Nothing special --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy --> Rules quality: ★★☆☆☆ <!-- size 7]Could be better --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★★ <!-- size 7]All involved almost anywhere anytime --> Replay value: ★★★☆☆ <!-- size 7]Different characters, random cards --> [/c]

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