Homeworlds

2001 · Science fiction

Homeworlds

Players command rival space-faring civilizations and maneuver colored pyramids that represent ships and homeworlds across a shared star map. The core play is an abstract, perfect-information strategy contest: players use pieces with color-coded powers (attack, movement, growth, transformation) to build fleets, move ships, and alter piece abilities with the goal of destroying the opponent’s homeworld before theirs is destroyed. Variants support two-player and multiplayer formats; the included components provide fixed powers and limited resources, so play focuses on tactical positioning, resource management, and foreseeing opponent responses rather than hidden roles or random chance.

Spelare
2–6 bäst 2
Speltid
15–60 min
Ålder
10+
Komplexitet
3,4 / 5
8,3 på Ludoyafrån 216,77 krKampAbstrakt strategiModulärt brädePunkt-till-punkt-rörelseSpelarutslagning

Om spelet

På Ludoyas bord

All statistik i Ludoya
33
Registrerade spelomgångar
16
Spelare
34m 17s
Genomsnittlig speltid
4
I samlingar
4
På önskelistor

8,3/10

från 1 recension på Ludoya

  • andycted8,3

    PnP and published edition. An elegant abstract that feels way more than an abstract

Läs recensionerna och betygsätt det

De som äger det äger också

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.