Street Masters

2018 · Kortspel

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Spelare
1–4 bäst 1
Speltid
45–120 min
Ålder
14+
Komplexitet
2,8 / 5
6,5 på Ludoyafrån 784,78 krMiniatyrerPusselSamarbetsspelRörelse på rutnätVariabla spelarmakter

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All statistik i Ludoya
145
Registrerade spelomgångar
32
Spelare
1h 13m
Genomsnittlig speltid
24
I samlingar
10
På önskelistor

6,5/10

från 13 recensioner på Ludoya

  • Kul10,0
  • Interaktion6,0
  • Omspelbarhet10,0
  • Originalitet10,0
  • Utseende10,0
  • Tillgänglighet10,0
  • Yon Wik1,6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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