Ugg-Tect

2009 · Förhistorisk

Ugg-Tect

Players form teams of one architect and multiple builders who are prehistoric craftsmen trying to assemble crude structures from oversized foam blocks. The architect alone can see a model and must direct teammates using a tiny vocabulary of gestures and simple vocal cues to select pieces, position them front/back/left/right/up/down, and rotate or lay them down. Builders follow those limited commands and receive taps on the head as feedback for correct or incorrect actions. Play emphasizes quick, clear nonverbal communication and speed-accuracy in reproducing the target design.

Spelare
2–8 bäst 4
Speltid
30–45 min
Ålder
8+
Komplexitet
1,2 / 5
4 på LudoyaSällskapsspelRealtidLagspelSkådespeleriPlacering av brickor

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13
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12
Spelare
19
I samlingar

4,0/10

från 9 recensioner på Ludoya

  • Llos693,0

    Lo di a cruz roja en 2017

    Inga spelomgångar registrerade

  • Garfield2,0

    Plays too slow. Funny once, but not multiple times. Takes way too much time to read the translation table. [c] Theme: ★★★★★ <!-- size 7]You really feel like a stoneage human... --> Gameplay: ★★★★☆ <!-- size 7]Funny, but repetitive --> Interaction: ★★★★★ <!-- size 7]In your team, YES --> Artwork: ★★★☆☆ <!-- size 7]Nothing special --> Luck: ★☆☆☆☆ <!-- size 7]Just a little bit --> Strategy: ☆☆☆☆☆ <!-- size 7]Not really --> Components: ★★★★★ <!-- size 7]Solid, thick wood! --> Play duration: ★★★☆☆ <!-- size 7]ok --> Easy to teach: ★★★★★ <!-- size 7]Fairly easy --> Setup time: ★★★★★ <!-- size 7]Quick --> No downtime: ★★★★★ <!-- size 7]None --> Replay value: ★★★☆☆ <!-- size 7]Different shapes, nothing more changes --> [/c]

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  • Pahn4,0

    Once my nephew found the optimal strategy, it killed this game for me. (Basically, give more than 2 word instructions.)

    Första intryck · 1 spelomgång

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