Imperial Fever: Great Power Competition in the Late 19th Century

工业/制造业

Imperial Fever: Great Power Competition in the Late 19th Century

Imperial powers compete for world dominance between 1881 and 1915. Players build decks and pursue influence through national prestige, military power, naval dominance, colonial expansion, technology, and strategic areas. Area majority, push-your-luck, tug-of-war, and set collection mechanics shape the struggle, while political agendas provide different paths to victory. Event cards introduce international conflicts and domestic mishaps, and rising tensions can lead to the outbreak of the First World War.

人数
1–4 最佳 4 人
游戏时长
180–300 分钟
复杂性
3 / 5
第一次世界大战后拿破仑时期手牌管理可变玩家能力终局奖励

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。