Captain Sonar

2016 · قتال

Captain Sonar

Two teams each crew a submarine and compete to locate and destroy the opposing vessel beneath the waves. Players take assigned roles—Captain, Radio Operator, Engineer (and Chief Mate in larger groups)—and coordinate movement, detection, and weapon preparation. The Radio Operator deciphers enemy movements, the Engineer reloads torpedoes and devices, and the Captain plots and announces maneuvers. Play can be simultaneous real-time for tense coordination or turn-by-turn for a slower pace. Multiple maps change tactical options, and combat pauses briefly to resolve attacks before play continues.

اللاعبون
2–8 الأفضل 8
مدة اللعب
45–60 دقيقة
العمر
14+
التعقيد
2.2 / 5
7.3 على Ludoyaابتداءً من ‏48.79 US$في الوقت الحقيقيالاستنتاجالحركة على الشبكةنشر وحدات سريّةمحاكاة
474
جلسات مسجّلة
885
اللاعبون
35m 24s
متوسط الجلسة
182
في المجموعات
30
في قوائم الرغبات

7.3/10

من 95 مراجعة على Ludoya

  • Victor Guardo6.7

    Diversión 3/5 · Interacción 4/5 · Atractivo 3/5 · Originalidad 4/5 · Rejugabilidad 3/5 · Accesibilidad 4/5

    انطباعات أولى · جلسة لعب واحدة

  • Garfield9.0

    #17 So much fun. But it can also be frustrating if you are in a group that loses multiple times in a row. Then you should form a new team. [c] Theme: ★★★★★ <!-- size 7]Aye Aye Captain! --> Gameplay: ★★★★☆ <!-- size 7]Depends on your role, some are more interesting than others --> Interaction: ★★★★★ <!-- size 7]Interaction all the time --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★☆☆☆ <!-- size 7]Not much --> Strategy: ★★★☆☆ <!-- size 7]Placing mines, chasing the others... --> Components: ★★★★☆ <!-- size 7]Good for what it is --> Play duration: ★★★★★ <!-- size 7]Perfect --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★★★ <!-- size 7]1-2min --> No downtime: ★★★★★ <!-- size 7]No downtime at all --> Replay value: ★★★☆☆ <!-- size 7]Different maps, different roles --> [/c]

    لا توجد جلسات لعب مسجلة

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

    لعبها 6 مرة

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أسئلة القواعد

إجابات من كتيّب القواعد يقدمها مساعد القواعد في Ludoya.

How should the Captain announce our movement (what do I say/write)?

The Captain announces a course (direction) and propulsion/speed using the standard course notation and examples; the Radio Operator records and confirms these announcements—see the course announcement examples and blackout/advice (p.2).

Can I change a course after I've announced it or mid-move?

You cannot retroactively change moves that have already been executed; you may alter your future route only by using the confirmation/route reset procedures described for turn-by-turn and real-time play (pp.2, 5).

What exactly can the Engineer repair and how do the gauges work?

The Engineer manages the system gauges, tracks damage and breakdowns, and spends repair actions to remove damage or repair the reactor and self-repair according to the damage-resolution and repair rules (pp.3–4).

When and how can we fire torpedoes or deploy mines?

Launching torpedoes and dropping/triggering mines are system activations governed by the weapons/mines rules; the procedures, activation requirements and examples are given in the torpedo and mine section (p.6).

What happens when we surface—what does surfacing do and what can it repair?

Surfacing is a special action with its own procedure that permits specific repairs and interacts with reactor repair; consult the surfacing and repair rules for the exact steps and effects (pp.5, 4).

What does Silence do and how do sonar and drones work?

Silence changes detection and communication mechanics (affecting sonar/contact procedures) and the rules for drones, Silence and sonar interactions, including examples, are explained in the dedicated section (p.7).

يفتح مساعد القواعد في Ludoya، الذي يقرأ كتيّب قواعد هذه اللعبة.

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.