Enchanters

2016 · Kamp

Enchanters

Players draft cards from a shared journey track to assemble and upgrade a single artifact over the course of the game. Each turn a player pays crystals to take cards that slot into item and enchantment stacks, creating combined equipment that provides temporary and permanent abilities. Players undertake quests to attack incoming monsters by comparing defense, taking damage if necessary, then applying accumulated attack to reduce a monster’s health and claim it as a trophy for points. Between missions players can rest to regain crystals or heal, and the journey track is refilled each turn; the game ends when the deck is exhausted.

Spillere
2–4 bedst 2
Spilletid
30–60 min
Alder
14+
Kompleksitet
1,9 / 5
6,1 på Ludoyafra 228,31 kr.KortspilFantasySætindsamlingÅben udvælgelse

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