Kairo

2012 · Økonomisk

Kairo

Attract customers to market stalls with appealing goods, while expanding businesses and restricting competitors’ access. On each turn, players draw cards, move a colored customer to the nearest matching stall, or play a stall card to build, expand, or reposition a stall. Barker cards can call customers past intervening stalls. Customer visits provide coins to stall owners or commissions to others. Expanding stalls earns victory points and medals for controlling the largest stalls in each color. The game ends when players can no longer build, with additional points awarded for medals and remaining money.

Spillere
2–4 bedst 3
Spilletid
45 min
Alder
8+
Kompleksitet
2,5 / 5
ArabiskHåndstyringBonusser ved spillets afslutningPlacering af brikker

Om spillet

Illustration
Publisher

På Ludoyas borde

Al statistik i Ludoya
3
Registrerede partier
1
Spillere
2
I samlinger
1
På ønskelister

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