Tapestry

2019 · Civilisation

Tapestry

Create a civilization that develops from prehistory into a speculative future through a mix of cultural and technological advances. Players advance along four distinct tracks—science, technology, exploration, and military—to unlock benefits, improve income, and build a capital city while deploying asymmetric player abilities. Gameplay combines track advancement, tableau-building with tapestry cards that narrate each civilization’s story, income management, and scoring decisions to amass the most victory points over a typical two-hour playtime for 1–5 players.

Spillere
1–5 bedst 3
Spilletid
90–120 min
Alder
12+
Kompleksitet
3 / 5
7,2 på Ludoyafra 496,12 kr.Opbygning af territorierTerningekastSolo / SolitærspilSekskantet gitter

På Ludoyas borde

Al statistik i Ludoya
661
Registrerede partier
656
Spillere
2h 4m
Gennemsnitligt parti
164
I samlinger
26
På ønskelister

7,2/10

fra 91 anmeldelser på Ludoya

  • Garfield8,0

    #2.1 It looks complicated, but it's quite easy to learn/teach/play. It plays quite fast. Unfortunately the theme is very abstract. [c] Theme: ★★☆☆☆ <!-- size 7]Very little --> Gameplay: ★★★★★ <!-- size 7]A lot of different options, but not too much --> Interaction: ★★★☆☆ <!-- size 7]Race on the tracks, fighting on the island --> Artwork: ★★★☆☆ <!-- size 7]ok, nothing special --> Luck: ★☆☆☆☆ <!-- size 7]Only the space tiles? --> Strategy: ★★★★☆ <!-- size 7]A lot of strategies possible --> Components: ★★★★★ <!-- size 7]Very good --> Play duration: ★★★☆☆ <!-- size 7]Ok for such a game --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: ★★☆☆☆ <!-- size 7]Could take some time --> No downtime: ★★★☆☆ <!-- size 7]Plays quite fast --> Replay value: ★★★★★ <!-- size 7]A lot of strategies, different player powers --> [/c]

    Ingen partier logget

  • Mestremuten8,0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

    Har spillet det 3 gange

  • alex badced7,0

    WALLAPOP ABRIL 2024

    Har spillet det 11 gange

Læs anmeldelserne, og giv det en vurdering

Regelspørgsmål

Besvaret ud fra regelbogen af Ludoyas regelassistent.

Do I have to play a tapestry card on my income turn?

Yes — on an income turn you must play a tapestry card from hand onto the leftmost blank space on your income mat; if you have no tapestry cards in hand, place the top card of the tapestry deck face down there (page 2).

If I’m the first to advance into a new tier, do I automatically get the landmark?

Yes — if you are the first player to advance into a new tier (I–IV) by any means, you gain the corresponding landmark and place it in your capital city (page 2).

When I explore a territory tile, how do I count the VPs for the tile’s sides — do rivers or rotation matter?

You gain 1 VP for each side of the explored territory that has at least one aligned terrain (maximum 6 VPs); ignore decorative rivers and you may orient the hex in any rotation when placing it (page 3).

If I roll the science die and it shows an X, do I still get the benefit or bonus?

No — if the research icon has an X on it, you do not gain the benefit or the bonus; if it does not have an X you may advance for free, gain the benefit, and optionally pay for the bonus (page 3).

Can I conquer a hex that already has two outposts or one I already control?

No — you may only place an outpost on a territory that has no more than one token and is adjacent to a territory you control, and you cannot conquer territories you already control; if you topple an opponent’s outpost leaving two tokens the territory cannot be conquered again, and you may no longer conquer once all your outposts are on the map (page 3).

Åbner Ludoyas regelassistent, som læser dette spils regelbog.

Scoringsark og spilhjælpere

  • ES ✶ Tapestry (+exp.)
Brug dem til dit næste parti

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.