Scythe

2016 · Kamp

Scythe

Fem fraktioner kæmper om kontrollen over et dieselpunk-inspireret, alternativt 1920'ernes Europa centreret omkring en mystisk, lukket Fabrik. Spillerne administrerer asymmetriske startressourcer og positioner, mens de opbygger økonomiske motorer: høster ressourcer, rekrutterer landsbyboere, bygger strukturer, opgraderer handlinger og udsender mechs. Bevægelse og møder på et modulopbygget kort giver valgmuligheder, der former belønningerne; kampe afgøres gennem spillernes beslutninger i stedet for terninger. Hemmelige mål og mødekort tilføjer specifikke målsætninger og situationsbestemt variation, mens den strømlinede handlingsudvælgelse holder turene korte og skalerer til flere spillere uden eliminering.

Spillere
1–5 bedst 5
Spilletid
115 min
Alder
14+
Kompleksitet
3,5 / 5
8 på Ludoyafra 629,95 kr.Science fictionØkonomiskVariable spillerkræfterOmrådeflertal / indflydelseBevægelsespunkter

På Ludoyas borde

Al statistik i Ludoya
2.442
Registrerede partier
1.983
Spillere
1h 47m
Gennemsnitligt parti
582
I samlinger
70
På ønskelister
1
Forudbestilt

8,0/10

fra 295 anmeldelser på Ludoya

  • AmberKnight9,0

    Great game in combining light civilization building and dudes-on-a-map strategy. My main complaint is that the game ends when it starts to get interesting (i.e. when you have developed your army and resources and are ready to expand in the map or fail). Hopefully it will get better with upcoming expansions that allow for more player interaction.

    Har spillet det 16 gange

  • Mestremuten9,0

    Rating: 4/5 Production value: 4/4 Is the game in my collection/Love to have?: 1/1

    Har spillet det 23 gange

  • Garfield9,0

    #51 BGExpansions im Dach Very entertaining area control game. First game was a little bit short. [c] Theme: ★★★☆☆ <!-- size 7]Sosolala --> Gameplay: ★★★★★ <!-- size 7]Perfect amount of decisions to make --> Interaction: ★★★★☆ <!-- size 7]A lot of interaction could happen --> Artwork: ★★★★★ <!-- size 7]Beautiful world --> Luck: ★☆☆☆☆ <!-- size 7]Drawing cards --> Strategy: ★★★★☆ <!-- size 7]You have to carefully plan your steps --> Components: ★★★★★ <!-- size 7]Nothing I can complain about --> Play duration: ★★★☆☆ <!-- size 7]First play was over too quick --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]not yet read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite quick --> Replay value: ★★★☆☆ <!-- size 7]Different factions --> [/c]

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Regelspørgsmål

Besvaret ud fra regelbogen af Ludoyas regelassistent.

Can I take the same action more than once on my turn?

No. Move your action token to a different section of your Player Mat, then you may take that section’s top-row action once and its bottom-row action once, in that order; either action is optional (p. 10).

Can I spend resources from anywhere on the board?

You can spend resources only from territories you currently control, but they can pay for an action anywhere on the board. You control a territory if you have a unit there, or a structure there with no enemy units present (p. 4).

Can my workers move into an opponent’s territory?

Workers cannot move by themselves into territory controlled by an opponent’s workers, character, or mechs. If your character or mech enters a territory with only opponent workers, those workers retreat to their home base and you lose 1 popularity per worker (p. 11).

If combat is tied, who wins—and do I spend the combat cards I play?

The attacker wins ties. Both players spend the power selected on their dials, but combat cards are discarded after adding their value to combat; they don’t reduce power on the track (pp. 22–23).

When do I resolve an encounter, and can I skip it?

After your Move action and any resulting combats, resolve the encounter if your character is still on the encounter territory. You must choose one available option and pay its required cost; its benefits are optional (p. 24).

Does the game end as soon as someone places their sixth star?

Yes. The game ends immediately when a player places their sixth star, even if they could do more that turn; if units remain sharing a territory with an opponent’s units from that Move action, undo that part of the move (p. 28).

Officielt pointskema

Scythe-scoreark

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