Avalon

1999 · Quellenbuch (Regeln/Optionen zur Verbesserung der Partie)

Avalon

This sourcebook expands the world of Théah with detailed information on the three nations of the Glamour Isles, including their geography, history, political factions, and notable figures. It explores the enigmatic Sidhe and provides rules for creating Sidhe Heroes, along with new character options such as fighting schools, Glamour Knacks, Druid magic, and the elite Knights of Elaine. The book also describes supernatural creatures, includes a map of Avalon’s capital, and presents additional material for adventures in a land shaped by legend, magic, and centuries of conflict.

Spieler
0
Komplexität
3 / 5
Kampagnen-Setting (Spielwelt)Punktebasiert (Punkte zuweisen, um Fähigkeiten, Kräfte usw. zu erhalten)Würfeln und Behalten (4k2 bedeutet 4 würfeln und 2 behalten)

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