Et Navn

1998 · Szenario / Abenteuer / Modul

Et Navn

In a harsh landscape scarred by firestorms, tribes live among the ruins of an ancient civilization destroyed by a catastrophic war between the gods. People earn a name by finding one of the gods’ magical objects, such as the blue stone worn by a chief’s daughter. Players portray rivals seeking these relics and competing to claim the daughter’s hand. The game is based on the GURPS system and requires some familiarity with it.

Spieler
0
Attribut-/Wertbasiert (STR, CON, PER, usw.)Fähigkeitenbasiert (Fähigkeiten kaufen oder erlangen)Hex-basiert (verwendet hexagonales Gelände für Bewegung/Kampf)

Spieldaten (Spieler, Spielzeit, Alter, Mitwirkende) von BoardGameGeek.