Hoyuk

2006 · Städtebau

Hoyuk

Players represent clans settling in the ancient Middle East, building a Neolithic village together with other clans. House tiles form dense neighborhoods, while ovens, shrines, animal pens, and other structures help develop each settlement. New buildings can rise over older ones, creating the characteristic mound-like form of a prehistoric settlement with no streets between homes. Players choose how to expand and improve their clan’s settlement, pursuing different ways to score victory points. The clan with the strongest settlement prevails.

Spieler
2–5 am besten mit 4
Spielzeit
60 Min.
Alter
10+
Komplexität
2,6 / 5
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