John Silver

2006 · Romanbasiert

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Spieler
2–4 am besten mit 4
Spielzeit
30 Min.
Alter
10+
Komplexität
1,7 / 5
KartenspielPiratenStichspiel

Über das Spiel

Publisher

Spieldaten (Spieler, Spielzeit, Alter, Mitwirkende) von BoardGameGeek.