None Shall Pass

2003 · Szenario / Abenteuer / Modul

None Shall Pass

The characters arrive at a wide ravine crossed by a long, precarious rope bridge. A band of travelers controls the crossing, demanding payment from those who wish to pass. To continue, the party must take part in a series of tests and competitions. Those who play along and settle the fee may cross; those who refuse or fail to embrace the proceedings are turned away.

Spieler
0
Rassenbasiert (Spielerrasse/Art beeinflusst das Spielgeschehen)Würfel (hauptsächlich d20)Würfel (verschiedene)

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