Obsession

2017 · Nicht-Spiel-Buch (aber rollenspielbezogen)

Obsession

A story-design supplement for developing obsession plots in which a protagonist pursues a person, goal, object, or harmful behavior to excess, with damaging consequences. It examines the elements of this plot type and provides guidance for structuring stories in three acts, as well as campaigns in three phases with distinct beginnings, middles, and ends. The material is intended for use with an existing roleplaying system.

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Erweiterung für

In Ludoya ansehen

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