Occult Lore

2002 · Quellenbuch (Regeln/Optionen zur Verbesserung der Partie)

Occult Lore

A d20 System sourcebook exploring occult approaches to magic beyond traditional arcane and divine spellcasting. Its chapters cover alchemy, astrology, herbalism, sympathetic magic, spirit and elemental summoning, dream exploration, and geomancy. The book includes more than 100 spells and rituals, new equipment, herbs, concoctions, poisons, magic items, feats, skills, clerical domains, and fourteen new character classes and prestige classes. It also introduces dream realms and geomantic zones where magic can be amplified or suppressed.

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