The Kobold Guide to Worldbuilding

2012 · Nicht-Spiel-Buch (aber rollenspielbezogen)

The Kobold Guide to Worldbuilding

This guide explores the creation of settings for roleplaying games and fantasy fiction. Eleven game designers discuss building pantheons, developing histories, shaping settings around conflict, and selecting details that support play and storytelling. It provides practical ideas for designing original worlds that can support ongoing adventures.

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